When immersive experiences first became accessible to everyday consumers in the form of headsets like the Oculus Rift and Google Glass, it seemed like the industry was ripe for mainstream acceptance. A few years later, the hype around VR and AR seemed to have died down, and it seemed we’d have to wait some time before the hype built up again. Then Facebook (the company) changed its name to Meta and signaled its investment in the metaverse. Suddenly everyone cared about VR and AR again. Yet I still find many people still aren’t quite clear on what all these terms…
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